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Runtime error

Sep 22, 2010 at 10:15 PM

Getting an runtime error when attempting to utilize the interface libraries via adding them to my project as source and compiling rather than using the libraries. Probably missing some dll issue but I'm all out of ideas

Error loading "TitleFont". Cannot find ContentTypeReader Microsoft.Xna.Framework.Content.SpriteFontReader, Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553.

If I change the offending font files to use the normal XNA processor instead of the Sprite Font - Nuclex Framework processor it loads fine, but the fonts are a bit borked in terms of sizing, so its probably something to do with how I compiled the TrueTypeImporter or something. Honestly no idea where its gone wrong.

Sep 23, 2010 at 8:32 PM

Yeah me being silly again, anyone else hits this its a known issue with difference between the Beta and Release libraries of XNA 4.0. I was trying to run Nuclex using the old Beta version which have a different public key.